![]() ![]() If ever you wanted a peek behind our coin-op curtain and a window into the life of a true industry pioneer, this is it!”-John Tobias, Co-creator of Mortal KombatĬreating Q*bert and Other Classic Video Games takes you inside the video arcade game industry during the pivotal decades of the 1980s and 1990s. He is both humble and accurate in his behind-the-scenes recollections. “ Q*bert may be Warren’s most famous creation, but his work at 1990’s Midway was instrumental in the parade of arcade smash hits that marched out of our studio. I can’t overstate the impact Warren had on the development of Mortal Kombat and so many other Williams/Midway games.”-Ed Boon, Co-creator of Mortal Kombat and NetherRealm Studios creative director By the time I joined the video game department, they had built a development foundation upon which future classic arcade games like NARC, Smash TV, Terminator 2, NBA Jam, and Mortal Kombat would be created. ![]() “Warren was part of a small team building Williams’ next generation of video arcade hardware and software. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |